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work

work

visualising the Mountain Estate: Landscape, Architecture in Chengde, China

Visualisation of ancient China's architecture for art historians. Featured on the VOA News and a conference in Venice. The scene was put together in Unreal Engine 4.

Main Role: Texture Artist
Sub Role: Modelling
Software: Maya, Substance Painter, Unreal Engine 4

More: 
https://www.artstation.com/artwork/oOGzXk

Digitalizing historical sites

Model & Texture for reconstruction of Carmelite Church Wall

Software: 3DS Max, Substance Painter, Unreal Engine 4
2020/2021
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